For each Child Variable event [Use Global Variables too!]


I found this new feature, and thought that it might be useful for my Event Structure.
I was hoping that i do not need to loop thru all children, if i can repeat for each child.
Turns out i cannot, a, because it doesn’t exactly work how i was expecting, but secondly, and more importantly i cannot use Global Variables.
i am aware that i can bus around data from Global to local and back, but that essentially almost doubles the memory usage for no good reason.

so yeah, Global variables too, please :slight_smile:


It is only for scene variable i guess.


Yes, global variables should be possible. I’ll look into it after the PR I’m currently working on. Though object variables might be more difficult.