Hey All,
On the discord it was mentioned someone has 5 different character objects, and they want to simplify the following:
In theory, it would be simple to do this via an expression of: ToString(“NewObject” + SceneVariable(num)), but these events do not accept expressions for the object name.
I think this could be a useful feature, especially for games with multiple controllable characters. Not sure about the complexities of getting it added, though, so I wanted to throw it here.