I would like to propose a revamp for the events editor.
Why a revamp?
Because of two simple reasons, complexity and management.
In the current editor, with increasing scopes of games, the editor gets complex and becomes tough to manage.
With the proposed changes, the original way of coding in the “list” will change to coding in “groups”. This will result in better management.
For each group, there will be expanded views, which will further simplify code flow and will allow more features to be added like breakpoints, watchpoints, and parallel computation.
For screenshots and small brief, Check out the prepared google doc here
This change will also make the editor open in a new window, which will allow event editing along with changing scenes on the side.
For people who are already working on projects, there will be a legacy option to switch back to the current editor so that the project progress isn’t hindered.
I would like to have everyone’s suggestion and review on the revamp.