Compiling from Mac doesn't work very well

Hi
When I compile my game from Mac Sierra and then download it and try to play it, I can’t skip between the scenes and some of the buttons don’t work.
They do work (mostly) in preview mode.
Any ideas?
Thanks

Try to repeat the export and try again

Thank you.
I did it 3 times though and it still didn’t work very well.
Maybe 4th time lucky, or am I doing something wrong?

Maybe its bug from the engine. I have also faced it

I see.
How did you get past it?

Just by exporting several times…Cuz I can’t do more than that…:disappointed_relieved:

Thanks for the tip.
I fear this is going to be a major headache

Maybe…but after the last two update I didn’t faced that problem try to optimize your game and check for errors then export this might help a lot

1 Like

I’ll give it a go.
Thanks for the help

OK
The problem is, every time I export the project it comes back as an earlier version that I created.

I have tried:

deleting and re-installing gdvelop
deleting all the older versions of the project that I created
saving the current version of my project in another folder and trying to export from there
logging out then logging back in
logging out then creating a new email and logging back in on that

Still the same result, the build is of a previous version that isn’t even on my computer anymore.
Could the problem be at the gdvelop server end?
Or is there anything else I can try?

I’ve now also tried:

Using gdevelop on windows and exporting from a different computer
Rebuilding the entire game

Still the same problem