Camera Fail preview view

Excuse my poor English. I need your help.

I have the GDevelop 5.0.0-beta93. My PC is Windows 10 64 bit.

When I create a sprite and place it as the main character, when I select “Add Action / Other Actions / Layers and Camera / Center the camera on the object” and select my character. The Preview is seen in the middle of the screen.

What mistake am I making?

Thank you in advance for your help.

It 's ok, since the camera doesn’t have any limits, you could try to add Camera limits and Camera follow player
Take a look here for all examples.

1 Like

Thank you!
Finally I was able to properly position the camera tracking to the character without it being seen in the middle of the screen.

Thank you!