Seeking music tracks to a particular timestamp is essential for dynamic music (to swap music tracks with a different one while staying in sync), so actions and conditions regarding this would be awesome.
In the meanwhile, I was hoping this can be achieved with already existing functions in the underlying tech of Gdevelop. I was poking around the howler-sound-manager.ts and saw the getSeek and setSeek functions. I tried working with the following code, the audio plays but functions like pause or setSeek don’t. Can anybody who knows Javascript and how the API works help me out?
let sound2 = runtimeScene.getSoundManager();
sound2.playSound("rdh.ogg", false, 15, 1);
sound2.pause();
sound2.setSeek(5500);