Look at the games I’ve made.
(I didn’t test play it, and the artwork isn’t complete)
What I want to do:
Play the BGM when the scene starts and stop the BGM when the result is achieved. It’s a repeat of this.
BGM is played for each scene.
The “Play a sound” action is performed at the beginning of the scene.
Please give me some ideas…
I know that in “Music on channels” you can stop the BGM that is playing.
But you have to wait for the user to play the music…