About playing and stopping BGM


#1

Look at the games I’ve made.
(I didn’t test play it, and the artwork isn’t complete)

What I want to do:

Play the BGM when the scene starts and stop the BGM when the result is achieved. It’s a repeat of this.

Currently,

BGM is played for each scene.
The “Play a sound” action is performed at the beginning of the scene.

Please give me some ideas…

I know that in “Music on channels” you can stop the BGM that is playing.
But you have to wait for the user to play the music…


#2

Awesome concept but I found your bar is not working properly.
And in my opinion you should make level 1 more easy cuz I had to play 8 times to complete the level 1…But again It was awsome


#3

Thanks for playing the game!
Yes, the level design is still in the works.
I’m thinking of having about 20 easy stages.
:yum:


#4

That’s great! …


#5

(I’ve updated the game’s binary, so there’s no BGM now…)